The Tiangong 2.0 is an advanced humanoid robot designed for high-performance movement, interaction, and AI applications. Featuring precision-engineered joints, adaptive control systems, and realistic motion, it delivers exceptional performance for research, education, and commercial demonstrations.
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The Tiangong 2.0 is a next-generation humanoid robot built for cutting-edge robotics research, AI integration, and interactive experiences. Standing at life-like proportions, it features multiple high-torque actuators, advanced motion algorithms, and human-like kinematics to achieve smooth, natural movements. Its modular design allows for rapid upgrades, making it a versatile platform for various applications.
Key Features:
Human-Like Movement: Precision actuators for smooth walking, running, and complex gestures.
Advanced Control System: Real-time motion planning and adaptive balancing.
High Agility & Speed: Capable of dynamic physical actions with stability.
Modular & Upgradable: Flexible design for custom sensors, tools, or AI modules.
Versatile Use Cases: Ideal for education, research, live demonstrations, and service robotics.
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Locomotion Type | N/A | Bipedal, wheeled-hybrid, etc. | Defines interaction envelope |
Degrees of Freedom (DOF) | N/A | # of controllable joints | Directly tied to dexterity & versatility |
Max Walk Speed | N/A | m/s | Static, dynamic balancing |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Arm DOF | N/A | Each arm's axis count | Higher = more natural movement |
Hand Dexterity | N/A | Pinch / 3-finger / 5-finger | Newtons |
Grip Feedback | N/A | Force, pressure, tactile sensors | Enables delicate handling and learning |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Visual Sensors (Eyes) | N/A | RGB / Depth / IR / LiDAR | Navigation, facial recognition, object tracking |
Eye DOF / Movement | N/A | Can they move? (Y/N, axis count) | Naturalistic interaction & gaze tracking |
Audio Sensors (Ears) | N/A | # of mics + array type | Needed for voice commands, sound source localization |
Face Display / Actuators | N/A | LED screen / moving eyebrows / static | Social communication, emotional response |
Face Expressiveness | N/A | None / Basic / Realistic | Higher = better interaction in social spaces |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Voice Recognition | N/A | NLP model + languages supported | Enables natural user interaction |
Speech Output | N/A | TTS engine used + quality level | Critical for public/commercial use |
Touch UI / Screen | N/A | Present or not | Optional fallback interaction |
Remote Control | N/A | Web / App / Joystick | Needed for manual override or remote training |
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