Galbot G1 is a sophisticated humanoid robot that combines a robust wheeled base with a human-scale upper body, dual-arm manipulation, and immersive AI. Standing 173 cm tall with a 190 cm arm span, it offers a 10-hour runtime and handles up to 5 kg loads. Equipped with visual and tactile perception, voice control, and simulation-trained intelligence, Galbot G1 adapts to both industrial and household tasks—capable of crouching, reaching, grasping, and handling objects with precision.
The Galbot G1 is a cutting-edge humanoid robot engineered for versatility in robotics research, AI development, and human-robot interaction. At approximately 127 cm tall and 35 kg in weight, it is equipped with 23–43 high-torque joint motors and a large-angle motion structure, enabling lifelike movement and exceptional agility.
Key Features:
Exceptional Mobility: Runs over 2 m/s, performs dynamic walking, squats, and folding sits.
Advanced Motion Control: Smooth, precise, and highly coordinated humanoid movements.
High Agility: Capable of complex tasks like object manipulation and performance routines.
Durable Construction: Stable design with optimized weight distribution for dynamic actions.
Versatile Applications: Perfect for education, R&D, demonstrations, and robotics competitions.
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Locomotion Type | N/A | Bipedal, wheeled-hybrid, etc. | Defines interaction envelope |
Degrees of Freedom (DOF) | N/A | # of controllable joints | Directly tied to dexterity & versatility |
Max Walk Speed | N/A | m/s | Static, dynamic balancing |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Arm DOF | N/A | Each arm's axis count | Higher = more natural movement |
Hand Dexterity | N/A | Pinch / 3-finger / 5-finger | Newtons |
Grip Feedback | N/A | Force, pressure, tactile sensors | Enables delicate handling and learning |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Visual Sensors (Eyes) | N/A | RGB / Depth / IR / LiDAR | Navigation, facial recognition, object tracking |
Eye DOF / Movement | N/A | Can they move? (Y/N, axis count) | Naturalistic interaction & gaze tracking |
Audio Sensors (Ears) | N/A | # of mics + array type | Needed for voice commands, sound source localization |
Face Display / Actuators | N/A | LED screen / moving eyebrows / static | Social communication, emotional response |
Face Expressiveness | N/A | None / Basic / Realistic | Higher = better interaction in social spaces |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Voice Recognition | N/A | NLP model + languages supported | Enables natural user interaction |
Speech Output | N/A | TTS engine used + quality level | Critical for public/commercial use |
Touch UI / Screen | N/A | Present or not | Optional fallback interaction |
Remote Control | N/A | Web / App / Joystick | Needed for manual override or remote training |
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