Boardwalk Robotics has prioritized practicality with its latest addition to the humanoid field, Alex. Alex is designed without legs because the company believes this is more cost-effective and many tasks don’t require a robot to be mobile.
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Boardwalk Robotics has prioritized practicality with its latest addition to the humanoid field, Alex. Alex is designed without legs because the company believes this is more cost-effective and many tasks don’t require a robot to be mobile. As a result, Alex possesses 19 degrees of freedom, versatile wrists and a 22-pound payload capacity, making it ideal for tasks like sorting items, cleaning products and fulfilling other maintenance duties. The robot has already shown off its potential by completing different household chores.
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Locomotion Type | N/A | Bipedal, wheeled-hybrid, etc. | Defines interaction envelope |
Degrees of Freedom (DOF) | N/A | # of controllable joints | Directly tied to dexterity & versatility |
Max Walk Speed | N/A | m/s | Static, dynamic balancing |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Arm DOF | N/A | Each arm's axis count | Higher = more natural movement |
Hand Dexterity | N/A | Pinch / 3-finger / 5-finger | Newtons |
Grip Feedback | N/A | Force, pressure, tactile sensors | Enables delicate handling and learning |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Visual Sensors (Eyes) | N/A | RGB / Depth / IR / LiDAR | Navigation, facial recognition, object tracking |
Eye DOF / Movement | N/A | Can they move? (Y/N, axis count) | Naturalistic interaction & gaze tracking |
Audio Sensors (Ears) | N/A | # of mics + array type | Needed for voice commands, sound source localization |
Face Display / Actuators | N/A | LED screen / moving eyebrows / static | Social communication, emotional response |
Face Expressiveness | N/A | None / Basic / Realistic | Higher = better interaction in social spaces |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Voice Recognition | N/A | NLP model + languages supported | Enables natural user interaction |
Speech Output | N/A | TTS engine used + quality level | Critical for public/commercial use |
Touch UI / Screen | N/A | Present or not | Optional fallback interaction |
Remote Control | N/A | Web / App / Joystick | Needed for manual override or remote training |
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