A diving humanoid robot, OceanOne, from the Stanford Robotics Lab is exploring shipwrecks. In 2016, in its maiden voyage, OceanOne ventured to the Mediterranean Sea off the coast of France to explore the wreckage of La Lune, one of King Louis XIV’s ships that was sunk in 1664.
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A diving humanoid robot, OceanOne, from the Stanford Robotics Lab is exploring shipwrecks. In 2016, in its maiden voyage, OceanOne ventured to the Mediterranean Sea off the coast of France to explore the wreckage of La Lune, one of King Louis XIV’s ships that was sunk in 1664. In its latest iteration, OceanOneK, the robot can dive even deeper, reaching depths of 1,000 meters. Featuring haptic feedback and AI, OceanOneK can operate tools and other equipment, and has already explored underwater wreckage of planes and ships.
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Locomotion Type | N/A | Bipedal, wheeled-hybrid, etc. | Defines interaction envelope |
Degrees of Freedom (DOF) | N/A | # of controllable joints | Directly tied to dexterity & versatility |
Max Walk Speed | N/A | m/s | Static, dynamic balancing |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Arm DOF | N/A | Each arm's axis count | Higher = more natural movement |
Hand Dexterity | N/A | Pinch / 3-finger / 5-finger | Newtons |
Grip Feedback | N/A | Force, pressure, tactile sensors | Enables delicate handling and learning |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Visual Sensors (Eyes) | N/A | RGB / Depth / IR / LiDAR | Navigation, facial recognition, object tracking |
Eye DOF / Movement | N/A | Can they move? (Y/N, axis count) | Naturalistic interaction & gaze tracking |
Audio Sensors (Ears) | N/A | # of mics + array type | Needed for voice commands, sound source localization |
Face Display / Actuators | N/A | LED screen / moving eyebrows / static | Social communication, emotional response |
Face Expressiveness | N/A | None / Basic / Realistic | Higher = better interaction in social spaces |
Attribute | Value | Description | Why It Matters |
---|---|---|---|
Voice Recognition | N/A | NLP model + languages supported | Enables natural user interaction |
Speech Output | N/A | TTS engine used + quality level | Critical for public/commercial use |
Touch UI / Screen | N/A | Present or not | Optional fallback interaction |
Remote Control | N/A | Web / App / Joystick | Needed for manual override or remote training |
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